Category Archives: 2.2 Audiovisual Technologies

Audiovisual technologies are ways to produce or deliver materials by using mechanical devices or electronic machines to present auditory and visual messages.

No texting while driving…in Espanol

Wow…this app taught me quite a bit!  I am not sure I am completely understanding how to put it all together from scratch on my own, but I am learning.

The purpose of this app was to create a way for drivers to hear a text from someone and send them a response letting them know that I am unavailable.  This message can change depending on why I need to stop receiving texts.  The user also receives my location as well.  I don’t know if I would ever use that component myself as it seems kinda creepy that someone could always find out where I am.  But, maybe that is just me. 🙂

I wanted to see how difficult it was to change languages.  I created a component to change the language of the text to speech to spa (I had to look up the three letter code for spanish).  I think this could be useful to help sell the app to users all over the world.  I started to create a menu of languages the user could choose from (in the form of buttons), but realized that would be too much work.  The GPS used was not completely accurate.  My street name was correct, but my house number was not.

I am learning!  I am starting the app developing unit with my kids next week and I am excited to see what they do!

QR Code:

textingScreen Shot 2014-09-27 at 8.09.39 PM

Paint Pot — App Creation 2

paintpot

Screen Shot 2014-09-21 at 7.05.05 PM

 

 

 

 

 

 

 

 

 

 

The basics:

In this app, we added on components from the first Hello Purr app.  Things we did in this app:

  • added buttons that changed the paint color of the canvas when clicked
  • added a canvas to draw lines and draw on top of existing images
  • implemented a camera object to allow the user to take a picture and use that image as the canvas background
  • used a wipe method to clear the screen of annotations
  • used a big dot and small dot button to change the size of the pixels

Add ons:

I added a couple of new components to this app.  They are:

  • added an introductory page with an image and a button
  • utilized multiple screens.  When the intro button was clicked, the canvas screen was activated.
  • added multiple color buttons

Things I tried, but did not work….

I tried to add a color palette for the user to choose from.  I couldn’t figure out how to save the color and then go back to the canvas page to use it to draw.  I tried to animate the text on the front page, but that did not work.

 

 

Multimedia Screencast Tutorial

I am a math and technology teacher so this is something I do everyday in my classroom.  This tutorial is a video for my animation class. If students need extra explanation or they are absent, they can refer to the video to gain further instruction.  The intention was to limit the amount of visual and audio interaction with the student.  I tried to limit the text used and explained the images with narration.

Shape Tween – Broadband from Beth Cerrone on Vimeo.

Digital Storytelling

In this assignment, we were asked to create a digital story.  The purpose was to explore different tools for digital storytelling.  I will certainly use digital storytelling in my classroom as it allows students to express themselves in a creative manner.  It gives students an opportunity for a different type of assessment.

I am in the process of recreating my school website.  Part of my website is an About Me page that describes me and my teaching experience.  To kill two birds with one stone, I decided to create a digital story about my journey into teaching to put on my website.  I wanted to keep it simple so I highlighted my education and work experience.  I plan to make another later on about my philosophy of teaching.  I felt two and a half minutes was enough information for my first one.

The video is below:

My Journey Into Teaching from Beth Cerrone on Vimeo.

Tiger Talk Podcast

Project #2 asked us to create a podcast.  I decided to create a Tiger Talk Podcast as we are the Erie High School Tigers.  The purpose of the podcast is to serve as a portable audio version of the news portion of our website.  Parents and students can access the podcast on their phone and listen to the informational podcast as they workout, drive, etc.

This is going to be a weekly podcast informing the Erie community of the events going on at the school.  Students and/or parents can ask questions and those questions can be answered on this podcast. Questions can be phoned in to the office or sent via email to the school webmaster.  If there are no questions asked for that week, the podcast will share any new news and events.

I would like to create one for my boys tennis team as well.  My plan is to call it Tiger Tennis News and send it via group text to all of my parents and players.  If I get it done before Tuesday, I will post that one as well.

The link to my podcast is here.

 

AECT Standards:

2.2 Audiovisual Technologies:  Audiovisual technologies are ways to produce or deliver materials by using mechanical devices or electronic machines to present auditory and visual messages.

In this project, we clearly used auditory messages to create a podcast.

4.4 Information Management:  Information management involves planning, monitoring, and controlling the storage, transfer, or processing of information in order to provide resources for learning.

In this project, we were required to upload our mp3 file to dropbox.  This allowed us to store the file and gave us the capability of sharing as well.

 

 

Global Projects and Walled Garden Discussion

Here is my Voice Thread analysis of Global Projects and Walled Gardens.

References:

http://www.flatclassroomproject.org/

https://education.skype.com/

Using Multimedia in the Classroom

Using multimedia in the classroom can enhance instruction exponentially if used in an effective way.  The video below describes some benefits of using multimedia in the classroom.  I apologize for some of the stumbling within the video…this was my fourth attempt, so I had to kind of stick with it.

Vision Statement

Can you imagine a world without smart phones or computers?  Technology has increasingly become a more important part of our lives.  Because of this, preparing students for the workplace has changed dramatically.  We are immersed in a world where wikis, podcasts, blogs and moodles have become commonplace as a means to communicate. Integration of technology into the curriculum has become imperative to better prepare students for this new 21st century workplace.

Edutopia defines effective technology integration as “seamless integration is when students are not only using technology daily, but have access to a variety of tools that match the task at hand and provide them the opportunity to build a deeper understanding of content.”

How can technology integration help students?

Outside of school, students are presented and process information differently than in the past.  Television and the internet have created a very multimedia rich world. Everything is much more dynamic and engaging.

Technology in the classroom can provide a much more engaging learning environment as well.  Students are able to visualize concepts much more clearly with video and applets.  They can take the basic knowledge that they learn and apply it to real world applications in a much easier way. Students are able to use virtual field trips and like activities to transport themselves to other parts of the world to gain a better understanding of the plight of others.

It also can aid students in providing multiple resources for learning.  Computer based quizzes and clicker activities can provide instantaneous feedback allowing them to become more interactive and take ownership of their learning.

How can technology integration help teachers?

As mentioned above, our role as teachers has changed.  It is still imperative that we teach students the basic skills needed to be successful in the world.  However, it is also important that students leave high school feeling confident and comfortable with the different technologies and terminology they will encounter in the workplace.

According to the ICT (Roblyer, p 21) teachers are required to provide three sets of technological skills for students:

  1. Technology literacy:  Students need to be able to adapt to new technology.
  2. Knowledge deepening:  Students can take their prior knowledge to a new level utilizing technology.
  3. Knowledge creation:  Students can create concepts being innovative using technology.

Technology adds so much to a teacher’s repertoire.  It brings a lesson to life.  In the past, we might have taught about the work of Shakespeare having students read and analyze his work.  Today, we can have students create a video depicting the plot of a particular play.  This is just one example that can assess a much higher level of understanding.  In Geometry, students can use an interactive white board to manipulate a polygon to actually see that the measurement of the angles stay the same.  Seeing it to be true is so much more valuable than just believing it is true because it was read in a  textbook.

The future?

The sky is the limit when it comes to utilizing technology.  We are teaching in an exciting time.  Learning has become so much more comprehensive and dynamic.  It is changing the culture of education for the better.

References:

Doering, Aaron H., & Roblyer, M.D. (2013). Integrating Educational Technology into Teaching. Upper Saddle River, N.J.: Pearson

Edutopia. (n.d.). What is technology integration? Retrieved from http://www.edutopia.org/technology-integration-guide-description