Hello Purr — App Creation 1

Basics

In this first app, I created a label for the app entitling it Pet the Kitty as instructed. We were asked the change the properties of this label (background and font color). We inserted a button and a cat image to serve as the button’s image. I stretched the label and image to center both items on the canvas. It distorts the image a bit which I don’t like, but overall it looks ok. I don’t like everything left justified. The goal was to have the cat meow and purr (phone vibrates) as if to emulate a cat being petted. We added a meow mp3 file and embedded that action within a block that asked the user to click on the cat. Once the cat was clicked, the cat meowed and the phone vibrated. There was also a block created that made the cat meow if the phone was shaken.

Things added…

As mentioned above, the label, image, button and text boxes were stretched to fit the canvas to appear centered. The second addition I made was to create a text to speech effect. When the button was pushed, the instructions from the text box were communication to the user in speech. I started to add more, but I realized it was better to take one step at a time. This is going to be fun!

The evolution of my app creation

I tend to be one to like to play around with a new tool.  I also tend to play around for hours on end.  Given I have a full time job, I did not allow myself to do that this time.  I am very excited to learn more and more about app development.  In this first exercise I learned about uploading and creating images, buttons, text to speech and labels.  I learned about designer view and blocks view.  It seems similar to software like Alice where the user becomes familiar about the concepts of coding, but has to do very little coding itself.  I am excited to apply this to use in my math classroom as well as in my Intro to Programming class!

Screen Shot 2014-09-14 at 12.18.53 PM

 

 

Screen Shot 2014-09-14 at 12.14.48 PM

 

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Posted on September 14, 2014, in 1.2 Message Design, 2.3 Computer-Based Technologies, 3.1 Media Utilization. Bookmark the permalink. Leave a comment.

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